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You can shoot (and remote control) an arrow, turn invisible, summon a phoenix to attack your enemies, create shields and hammers out of thin air, and so on.
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Unlike Assassin's Creed, you'll use the same set of abilities throughout the game and upgrade them. You also have access to abilities that are special powers that require stamina. It's not Devil May Cry, but it has enough variety to remain interesting. Immortals is far more air-oriented than either Assassin's Creed or Breath of the Wild, with incredibly powerful air combos. You have the same Perfect Dodge and Perfect Block mechanics that you can find in almost every game under the sun. The light attack restores stamina, while the heavy attack does extra damage to an enemy's stun bar. You have access to a light attack and a heavy attack.
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That isn't necessarily a bad thing, but its inspiration is very clear, especially coming fresh from Valhalla. The combat can best be described as Assassin's Creed for Kids.
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However, combat is one area where Immortals can't be directly compared to Breath of the Wild.
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Some of the missing features, such as lack of weapon durability, are arguably a plus if you consider that those features sometimes dragged down Breath of the Wild. It has flaws and areas where it falls behind, so it's prevented from being quite as amazing as Breath of the Wild, but it's a valiant attempt. It has the same generally open world and game mechanic where you can climb anything but have a stamina bar. Immortals does a really good job of evoking the same feeling as Breath of the Wild where you can venture where you like, there are tons of things around every corner, and just reaching different places can be a puzzle. You're going to see a lot of comparisons because it's hard to avoid, even if it has its own flavor on almost all of them. You're in a postapocalyptic world where the big, evil guy has won, and you're the only hope to fix things by finding missing heroes. You get a magnetic power that lifts heavy objects using very familiar effects. Upon finishing the tutorial, you're gifted with a glider and allowed into the open world to approach it as you like. You begin on an isolated plateau and must find several gates with simple puzzles to obtain items so you can upgrade your stamina. It wears the inspiration intensely on its sleeve. Yes, Immortals is Ubisoft's Breath of the Wild. It's amusing to see as an adult, but if you're looking for a game for your younger ones to play (which Immortals largely is), be prepared for them to ask questions where the answer is, "castrated with a scythe." I don't think that it's bawdier than some animated movies, but it sometimes comes darn close. Zeus is still a cruel philanderer who sleeps with anyone, and the game references that a lot, although it's never too overt.
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I need to point out that while the game is entirely friendly for kids, it does skirt the line much of the time. I am sure kids will love it, but you have to enjoy a specific type of humor for the game to really hit. This is the toughest aspect to judge objectively, so all I can do is recommend that you watch some gameplay footage and see if you enjoy the humor. It has some genuinely funny lines and moments, but if you find any of the characters to be tedious (especially Zeus), you might get annoyed very quickly. This is not a game that lets up on the comedy, and every cut scene and wandering moment is filled with snark and irreverence. What will make or break the game is its humor. Although it's far goofier and far more magical than Odyssey, I sometimes called the titular character "Kassandra" in my head (and when writing this review).
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It's up to Fenyx to save the day, and all the while, she's being watched by the serious Prometheus and the snarky Zeus, who treat her adventure as an energetic TV show.Ī good portion of the game feels like Assassin's Creed Odyssey: For Kids edition because Fenyx feels like Kassandra, and the Greek mythology setting only emphasizes that. All humans have been turned to stone by the evil Typhoon, who seeks to remake the world by capturing four gods and sealing them away. Immortals: Fenyx Rising puts you in the shoes of the titular Fenyx, who awakens after a boat crash on the Golden Island, one of the premier locations in mythological Greece.
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